gametree-mode-map

gametree-mode-map is a variable defined in `gametree.el'.
Its value is shown below.
  • This variable may be risky if used as a file-local variable.

Documentation:
Keymap for `gametree-mode'.

Value:

(keymap (S-down-mouse-3 keymap (S-mouse-3 . gametree-mouse-hide-subtree)) (S-down-mouse-2 keymap (S-mouse-2 . gametree-mouse-show-subtree)) (S-down-mouse-1 keymap (S-mouse-1 . gametree-mouse-show-children-and-entry)) (M-down-mouse-2 keymap (M-mouse-2 . gametree-mouse-break-line-here)) (3 keymap (94 . gametree-compute-and-insert-score) (59 . gametree-insert-score) (25 . gametree-save-and-hack-layout) (18 keymap (106 . gametree-apply-register-layout) (47 . gametree-layout-to-register) (32 . gametree-layout-to-register)) (13 . gametree-merge-line) (22 . gametree-insert-new-leaf) (10 . gametree-break-line-here)))