gametree-mode-map
gametree-mode-map is a variable defined in `
gametree.el
'.
Its value is shown
below.
- This variable may be risky if used as a file-local variable.
Documentation:
Keymap for `gametree-mode'.
Value:
(keymap
(S-down-mouse-3 keymap
(S-mouse-3 . gametree-mouse-hide-subtree))
(S-down-mouse-2 keymap
(S-mouse-2 . gametree-mouse-show-subtree))
(S-down-mouse-1 keymap
(S-mouse-1 . gametree-mouse-show-children-and-entry))
(M-down-mouse-2 keymap
(M-mouse-2 . gametree-mouse-break-line-here))
(3 keymap
(94 . gametree-compute-and-insert-score)
(59 . gametree-insert-score)
(25 . gametree-save-and-hack-layout)
(18 keymap
(106 . gametree-apply-register-layout)
(47 . gametree-layout-to-register)
(32 . gametree-layout-to-register))
(13 . gametree-merge-line)
(22 . gametree-insert-new-leaf)
(10 . gametree-break-line-here)))