gametree-local-layout

gametree-local-layout is a variable defined in `gametree.el'.
Its value is
nil


Documentation:
A list encoding the layout (i.e. the show or hide state) of the file.
If Emacs notices a local variable specification of this variable in
the first line of the buffer while saving the buffer to the visited
file, the local value will be saved there and restored the next time
the file is visited (subject to the usual restriction via
`enable-local-variables'), and the layout will be set accordingly.