gametree-save-and-hack-layout

gametree-save-and-hack-layout is an interactive compiled Lisp function in `gametree.el'.


(gametree-save-and-hack-layout)

Save the current tree layout and hack the file local variable spec.
This function saves the current layout in `gametree-local-layout' and,
if a local file variable specification for this variable exists in the
buffer, it is replaced by the new value. See the documentation for
`gametree-local-layout' for more information.