gametree-mode

gametree-mode is an interactive compiled Lisp function in `gametree.el'.


(gametree-mode)

Parent mode: `outline-mode'.

Major mode for managing game analysis trees.
Useful to postal and email chess (and, it is hoped, also checkers, go,
shogi, etc.) players, it is a slightly modified version of Outline mode.

key binding
--- -------

C-c Prefix Command
<M-down-mouse-2> Prefix Command
<S-down-mouse-1> Prefix Command
<S-down-mouse-2> Prefix Command
<S-down-mouse-3> Prefix Command

<S-down-mouse-3> <S-mouse-3> gametree-mouse-hide-subtree

<S-down-mouse-2> <S-mouse-2> gametree-mouse-show-subtree

<S-down-mouse-1> <S-mouse-1> gametree-mouse-show-children-and-entry

<M-down-mouse-2> <M-mouse-2> gametree-mouse-break-line-here

C-c C-j gametree-break-line-here
C-c RET gametree-merge-line
C-c C-r Prefix Command
C-c C-v gametree-insert-new-leaf
C-c C-y gametree-save-and-hack-layout
C-c ; gametree-insert-score
C-c ^ gametree-compute-and-insert-score

C-c C-r SPC gametree-layout-to-register
C-c C-r / gametree-layout-to-register
C-c C-r j gametree-apply-register-layout



In addition to any hooks its parent mode `outline-mode' might have run,
this mode runs the hook `gametree-mode-hook', as the final step
during initialization.