## 5x5-solve-rotate-left

**5x5-solve-rotate-left**is an interactive compiled Lisp function in `

`5x5.el`

'.(5x5-solve-rotate-left &optional

__N__)

Rotate left by

__N__the list of solutions in 5x5-solver-output.

If

__N__is not supplied rotate by 1, that is to say put the last

element first in the list.

The 5x5 game has in general several solutions. For grid size=5,

there are 4 possible solutions. When function

`5x5-solve-suggest' (press `M-x 5x5-solve-suggest') is called the

solution that is presented is the one that needs least number of

strokes --- other solutions can be viewed by rotating through the

list. The list of solution is ordered by number of strokes, so

rotating left just after calling `5x5-solve-suggest' will show

the solution with second least number of strokes, while rotating

right will show the solution with greatest number of strokes.