## 5x5-mode-map

**5x5-mode-map**is a variable defined in `

`5x5.el`

'.Its value is shown below.

- This variable may be risky if used as a file-local variable.

**Documentation:**

Local keymap for the 5x5 game.

**Value:**

(keymap (menu-bar keymap (5x5 menu-item "5x5" (keymap "5x5" (New\ game menu-item "New game" 5x5-new-game) (Random\ game menu-item "Random game" 5x5-randomize) (Quit\ game menu-item "Quit game" 5x5-quit-game) (nil-9 menu-item "---") (Use\ Calc\ solver menu-item "Use Calc solver" 5x5-solve-suggest) (Rotate\ left\ list\ of\ Calc\ solutions menu-item "Rotate left list of Calc solutions" 5x5-solve-rotate-left) (Rotate\ right\ list\ of\ Calc\ solutions menu-item "Rotate right list of Calc solutions" 5x5-solve-rotate-right) (nil-9-7 menu-item "---") (Crack\ randomly menu-item "Crack randomly" 5x5-crack-randomly) (Crack\ mutating\ current menu-item "Crack mutating current" 5x5-crack-mutating-current) (Crack\ mutating\ best menu-item "Crack mutating best" 5x5-crack-mutating-best) (Crack\ with\ xor\ mutate menu-item "Crack with xor mutate" 5x5-crack-xor-mutate)))) (113 . 5x5-quit-game) (62 . 5x5-solve-rotate-right) (60 . 5x5-solve-rotate-left) (115 . 5x5-solve-suggest) (110 . 5x5-new-game) (3 keymap (24 . 5x5-crack-xor-mutate) (2 . 5x5-crack-mutating-best) (3 . 5x5-crack-mutating-current) (18 . 5x5-crack-randomly)) (114 . 5x5-randomize) (next . 5x5-last) (prior . 5x5-first) (end . 5x5-eol) (home . 5x5-bol) (6 . 5x5-right) (2 . 5x5-left) (14 . 5x5-down) (16 . 5x5-up) (5 . 5x5-eol) (1 . 5x5-bol) (right . 5x5-right) (tab . 5x5-right) (left . 5x5-left) (down . 5x5-down) (up . 5x5-up) (32 . 5x5-flip-current) (13 . 5x5-flip-current) (63 . describe-mode) (remap keymap (self-insert-command . undefined)))